Gradius - Wikipedia. The Gradius(. In many games in the series, the player controls a ship known as the Vic Viper. In other games of the series, ships the player controls include the Lord British Space Destroyer, Metalion, Sabel Tiger, Thrasher, Vixen, Alpinia, Super Cobra, Jade Knight, and the Falchion . Although there is no canonical relationship between Scramble and the Gradius series, Scramble is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences. In 2. 00. 2, Scramble appeared on GBA as one of the titles featured in Konami Collector's Series: Arcade Advanced. The first true Gradius game introduced the concept of the 'weapon bar'. Get Gradius Collection, Action game for PSP, PSVita console from the official PlayStation. Know more about Gradius Collection Game. Gradius Gameplay Movie 3. Too many speed ups: best friend or worst enemy? Gradius is a horizontal-scrolling shoot 'em up arcade game developed by Konami in 1985. It was the first game in the Gradius series. Originally released as an arcade. During the game, many enemy craft leave behind icons or 'pick ups' when destroyed. Collecting one of these will shift the section cursor along the weapon bar at the bottom of the screen. The player can then select the weapon highlighted if they want it. The cursor then resets. In general, the more useful 'power ups' are towards the right hand side of the bar, so the player may decide to stock up on pickups until the better item is available. This innovation allowed for deeper tactics on the part of the player and for greater freedom of weapon choice rather than relying on the pre- determined power ups common in other games in the genre. Originally released as an arcade game, its popularity resulted in ports to the: ZX Spectrum, Commodore 6. NES/Famicom, MSX, Master System, Sharp X6. PC Engine. More recently, ports to the Sega Saturn, Play. Station, and certain mobile phones were created. In addition, the NES version was re- released for Virtual Console and the PC Engine version on the Play. Station Network. In territories outside Japan, the arcade version of Gradius was released under the title of Nemesis. The game is noteworthy for a number of reasons. Most prominently, the game switches between horizontal and vertical stages, one of the first games of its kind and was also one of the first shoot'em ups to include cooperative gameplay. The first player ship is Gradius's own Vic Viper ship, while the second ship is the Lord British space destroyer (sometimes called the . Unlike Gradius, Salamander uses a more conventional weapons system, with enemies leaving a wide variety of distinct power- ups. The NES version of Salamander, called Life Force in North America (and marketed in that region as the . There also exists an arcade game named Life Force that is identical to Salamander released in Japanese arcades the same year, except that a Gradius- style power meter is used instead of conventional power- up items, and the stages were recolored slightly and given some voiceovers to make the mission about traveling inside someone's body, rather than through space; stages took on names such as . Instead of controlling Vic Viper, the available ship is called . Like the MSX version of Salamander, this game also has a storyline, which is told by cut- scenes. The gameplay is mostly unchanged from the rest of the series, though there are some power- ups that temporarily give the ship some enhancements. In addition, when the bosses are defeated, the Metalion can fly inside them before they explode, and a mini- level will start that awards weapon upgrades when finished without dying, depending on the speed at which the boss was defeated. Gradius V is a Japanese-developed shoot 'em up video game published by Konami for the Sony PlayStation 2 video game console in 2004. Gradius V was largely developed. Learn more details about Gradius for Wii and take a look at gameplay screenshots and videos. The planet Gradius is doomed. Only you – at the helm of the prototype Vic Viper fighter – can first save Gradius and then the galaxy from the evil Bacterions. Metacritic Game Reviews, Gradius V for PlayStation 2, Konami's popular shooting franchise, Gradius, returns in the first installment specially designed for a next. In the same year Zemina released a version for Korean Master System. This version was ported to the Sharp X6. Nemesis '9. 0 Kai, with a number of graphical and aural enhancements. The game also appeared in the Japan exclusive PSP Salamander Portable collection. Bearing no relation to the MSX game titled Gradius 2, Gradius II is the sequel to Gradius in terms of chronology. The game was never released in North America in any form, until recently with its inclusion in the Play. Station Portable title Gradius Collection. It was released as Vulcan Venture in territories outside Japan. The SNES/SFC version is not a very accurate port; levels, enemies, and weapons were altered. For example, two entire stages were cut out in the Super NES version: a 3. D stage which involved avoiding hitting cave walls from a unique first- person perspective behind the Vic Viper, and a crystal stage in which the Vic Viper was challenged by crystal blocks blocking off areas like a maze. Also, the order of stages was changed. The final stage in the SNES version was based on an early stage in the arcade version. The original arcade version's ending had the main boss in a mechanical setting, then going through a speed- up zone to escape the enemy base, where the SNES version had the player simply avoiding the final enemy's simple and slow- moving attack patterns with no challenge afterward. However, the SNES version introduced the Rotate and Formation Option types, both of which were reused in Gradius V. The difficulty and major boss tactics were toned down to make it easier. The original arcade version is available for Play. Station 2 bundled with Gradius IV (Gradius III and IV), although the port has some slight differences from the original. Only released in Japan, rather than a video game this spin off game is a token gambling game with a Gradius theme. The first Gradius for a portable system, in this case Nintendo's Game Boy. The name Nemesis was kept for the game's worldwide release. It combined elements from Gradius and Gradius 2 (the MSX versions), as well as some all- new features. It was later remade as one of the four games in the Konami GB Collection Vol. Game Boy Color entitled . It was one of the larger Game Boy carts in existence at the time (2- Megabits), and was completely different from the rest of the series. It was released as Nemesis II in Japan and as Nemesis II: Return of the Hero in Europe. The follow- up to Salamander. Had several interesting features, such as the Option Shot, the ability to launch the Options as homing projectiles. After firing, an Option would revert to a smaller, less powerful unit called an Option Seed, which revolves around the ship firing the default shot. Weaponry includes Twin Laser, Ripple Laser, and standard Laser. Like its predecessor, Salamander 2 uses a conventional power- up system, rather than the Gradius power meter. Upon acquiring a second power- up of the same type, your weapons are twice as powerful for a short duration (1. The game features variations of previous Salamander bosses, such as the Golem and Tetran. The first Gradius produced exclusively for a home console. This is also the only Gradius game (other than Gofer no Yab. Gradius Gaiden includes the Lord British Space Destroyer from Salamander and two (relative) newcomers: the Jade Knight and the Falchion . It was originally released for the Play. Station console and ported in 2. Gradius Collection for the Play. Station Portable. Solar Assault is an arcade 3. D rail shooter in the lines of Star Fox or Panzer Dragoon, with Gradius's settings. As usual, Vic Viper makes an appearance here, with two other ship choices available: Lord British and Alpina. This game was very obscure and was never ported to any console system. Released in Japanese arcades as Gradius IV Fukkatsu (. IV lacked the Weapon Edit function of its predecessor, but it had a bigger array of weaponry than the original Gradius games. Weapons exclusive to this game included the Vertical Mine missile (which detonates in a vertical line shortly after deployment) and the Armor Piercing laser (a shorter- ranged, more powerful laser). Released on the PS2 in a compilation pack together with the arcade version of Gradius III (Gradius III and IV). The first Gradius to be created by a development team other than Konami's own internal teams (by Mobile. A Game Boy Advance title, it is known as Gradius Galaxies in USA and as Gradius Generation in Japan. The Japanese version, being the last to be released, has a number of exclusive challenge modes added and includes an additional invisible 5. Gradius V was released in September 2. Play. Station 2. Graphics are rendered in full 3. D, although gameplay is still mostly 2. D; some areas change the position and perspective of the camera to emphasize the 3. D environment. Treasure (developers of Gunstar Heroes, Guardian Heroes, Radiant Silvergun and Ikaruga, among others) were primarily responsible for Gradius V development. In the Japanese first- press limited edition, the game included a book detailing internal design, background, and a road map of the Vic Viper series (i. The first game to give players the ability to control their . This compilation contains the classic versions of Gradius I- IV with a few bonus features thrown in as well as the first international release of Gradius Gaiden. A Gradius title for Wii. Ware. It draws many elements from the MSX games and could be considered a heavy remake of those games. In March 2. 01. 0, a Japanese trademark database update revealed a filing for this name, submitted by Konami. Soundtrack for the game was released in September 2. Spin- offs. The name is a portmanteau of . Many of the mainstays of the Gradius series are included, albeit in a parodied format; this includes neon- colored core warships, effeminate moai, and large dancing women as bosses. Early games focused mainly on parodying Gradius games, but more recent games have poked fun at other Konami franchises, including Castlevania and Ganbare Goemon. The games offer a large number of different characters to use, each with different weapons. The characters consist of ones created for the series, such as Takosuke, and popular Konami characters like Pentarou and Upa (from Bio Miracle Bokutte Upa). Vic Viper also appears in all titles. The Parodius games also distinguish themselves from the Gradius series in their music. Unlike the Gradius games, whose music are either unique to each game or refer to earlier games in the series, the music in the Parodius games parodies a diverse pool of public domain sources, including a large contingent of classical music.
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